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[more cool stuff] | |
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Read this if you're a webmaster making 3D presentations and publishing them into Flash, QuicktimeVR, animated Gifs, and of course ZAP for full 3D even after it's in your browser! |
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Gary Phillips (animhouse.com)
notes:
When you call up the Illustrator export menu in Amapi, you can select color and scaling. Color will fill the objectwith whatever shader color was applied to the object. Scaling tries to fill each polygon with a slightly different shade of the color relative to its self shadowing giving the illustrator shape a sense of lighting. You may want to use both settings. When I bring the object into Illustrator 7, the first thing I do is to select all, then I go to the top menus and select Object/Pathfinder/Trim. This will delete all the hidden lines. I then apply a color to the stroke, usually black. I like the faceted look with the pseudo gradient shading. If you lose the stroke, you also lose your outer outlining. The other way to make Flash, and easier also, (though it is not as precise and doesn't have that polygon look), is to use the styles (cartoon) renderer and then use Adobe Streamline or Flash itself to convert the bitmaps into Flash. Segmation (Xaos tools plugin for Photoshop Windows) also does a great job of turning bitmaps into vector. |
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The following (FaceTest1.swf) is 21.4 KB, and is courtesy of Gary Phillips at Animhouse.com
The following (FaceTest2.swf) is 49.1 KB, and is also courtesy of Gary Phillips at Animhouse.com
Also, be sure to visit Animhouse.com to check the newest interactive Amapi Training CD!